Selected work

Music for immersive game worlds

Original themes, adaptive music and cinematic cues for video games, blending orchestral writing, electronic textures and low-tuned guitars.

Portfolio

Five cues showing the core of my current sound.

Interactive audio

Adaptive music examples

Related states designed to evolve with gameplay intensity.

Suspense system

Suspense Loop 1

Neutral state

Suspense Loop 2

Variation

Suspense Loop 3

Intense state

Battle system

Battle Loop 1

Neutral state

Battle Loop 2

Variation

Battle Loop 3

Intense variation

Game-ready cues

Musical stingers & transitions

Short-form musical cues for feedback, transitions and resolution.

Transition Sting

Victory Sting

Death Sting